Bowling Notes
- General
Information/History
- An indoor game in which players roll balls along a runway called an alley.
- The object is to overturn 10 uprights (called pins) in the fewest possible
rolls
- The balls, alley, and pins are made of wood or synthetic materials
- Bowling (sometimes called tenpins) is popular mainly in the U.S. and
Canada
- The game probably originated in Germany.
- European settlers brought these earlyier forms to America: Ninepins,
skittles
- More than 100 million people in 80 contries participate in bowling
- In 1875 the National Bowling League was organized in the U.S.
- In 1895 the American Bowling Congress (ABC) was formed and established
rules and regulations.
- The ABC holds an annual championship tournament in which titles are
awarded to teams and individuals
- The Womens International Bowling Congress (1916) holds annual torunaments
for women
- The Young American Bowling Alliance governs the sport for youths.
- The game is played on a level alley 41 to 42 inches wide and 60 feet from
the center of the first (head) pin to the foul line.
- The bowler must release the ball from behind the foul line
- The approach to the foul line consists of a runway of at least 15 feet.
- The player may take several running steps before releasing the ball.
- The alley extends no more than 1 7/8 inches behind the back row of pins
- Behind the pins is a pit to receive the balls and overturned pins.
- The pins are placed on pin spots 12 inches apart from center to center
- Pins are placed in a triangle of four rows (the first consists of 1 pin)
- The pins are 15 inches in height with a minimum weight of 3 pounds.
- The neck is narrow and the sides taper to the base
- The ball must not exceed 27 inches in circumference and 16 pounds in
weight (smaller sizes and weights are permissible)
- The ball contains two or three holes (Thumb & middle or Thumb, Middle,
& Ring fingers)
- The game may be played by any numver of contestants
- In tournament play it is usually played by two teams of up to five persons
each
- Each player rolls in turn (called a frame) & attempts to knock down
all the pins with 2 balls rolled one at a time
- In the beginning players bowled 3 balls per frame. It was shortened to 2
balls with bonus of 10 points for knocking all pins down with two tries.
- Enthusiasm for bowling has stedily increased since about 1952 with the
introduction of automatic pinspotters that quickly respot the pins.
- Latter came the introduction of automatic scoring devices.
- Scoring
- Players receive one point for each pin that is knocked down in a frame
- If a player knocks down all ten pins with the first ball, the player is
credited with a "Strike"
- This strike adds 10 points to the total number of pins knocked down with
the next 2 balls
- If the player knocks down some of the pins with one ball and the remaining
pins with the second ball, a "Spare" is scored.
- This Spare adds 10 points to the number of pins knocked down with the
next ball
- Ten frames for each player constitutes a game (Highest possible score =
300)
- The number of pins knocked down with the first ball is written in the top
left corner of the scoring box.
- The number of pins knocked down with the second ball is written in the
small box within the scoring box.
- A running (total) score is kept in the bottom right corner of the scoring
box.
X |
= |
Strike |
\ |
= |
Spare |
- |
= |
Error(zero) |
- The
four fundamentals of bowling:
- A smooth, rhythmic, four-step(or more) approach to the foul line
- The bowler's body must be square to the line of intended travel by the
bowling ball.
- A conscious effort by the bowler to impart spin to the ball at the
moment of delivery. The finger, hand, and wrist action squeeze results in
the ball rotating counterclockwise and eventually hooking into the 1-3
pocket.
- Eyes should be kept on a definate target spot or line as you deliver the
ball onto the lane with from 12 to 14 inches of loft. Follow-through
straight with the right shoulder and arm until the ball is well down the
lane.
- The Language
of Bowling:
- Alleys are now called lanes.
- The gutter is now called the channel.
- A bowler is now called a player.
- "Don't get that water all over me" means you "had a bad night last
week".
- A "Water ball", "Pumpkin", "Flat one", or "Tomato" is a badly bowled
ball.
- "Crasher"- All the pins fly backward, straight into the pit for an
"unquestionable strike".
- "Taps"- Leaving a 10 pin or a 4 pin or a 7 pin on what appears to be a
good hit.
- "Doubled"- A score of two strikes in a row.
- "Turkey"- A score of three strikes in a row.
- "Soft Lanes"- lanes you regularly score well on.
- "Rough Lanes"- lanes that are hard to score on
- The Etiquette
of Bowling:
- Never intentionally bother another bowler while he/she is in the act of
bowling.
- The bowler on the right-hand lane of a pair of lanes has the
right-of-way to bowl first.
- Do not bowl your frame until the other bowler has cleared his/her split.
- Never pick up your ball from the return rack while another bowler is
preparing to bowl.
- If you are a team bowler always be on time for your bowling session.
- If you have to miss a night, let your captain know AND find a
substitute.
- The Terms of
Bowling:
- Action- The movement imparted to the ball as it
is released
- Alley- The playing surface of maple and pine
boards
- All the way- Finishing a game with all strikes
- Anchorman- The last man to bowl on a team
- Angle- The direction taken by the ball as it
enters the 1-3 or 1-2 pocket
- Approach- The area behind the foul line
- Arrows- The aiming points imbedded in the lane
- Baby Split- 2-7 or 3-10 Split
leave
- Balk- An incomplete approach in which a bowler
pulls up short of the foul line without delivering the ball
- Barmaid- A pin hidden behind another pin
- Bedposts- The 7-10 split
- Bench Jockeying- Any type of action or
conversation intended to hinder an opponent
- Bicycle- A hidden pin
- Big ears- The 4-6-7-10 spare leave
- Big four- The 4-6-7-10 spare leave
- Blow- A missed spare
- Blowout- downing all the pins but one
- Break- A lucky shot or end of a number of
consecutive strikes
- Bridge- The distance seperating the finger holes
- Bucket- The 2-4-5-8 spare leave (3-5-6-9 for
left-handed bowler)
- Cheesecakes- Lanes on which strikes come easily
- Cherry- Knocking down the front pin of a spare
leave while a pin behind remains standing
- Clothesline- The 1-2-4-7 or 1-3-6-10 spare leave
- Dead apple, dead ball- An ineffective ball,
usually one that fades or deflects badly when it hits the pins
- Deadwood- Pins knocked down but remaining on the
lane
- Deflection- The movement of the ball from its
true path caused by a pin or pins that are hit
- Dump- Dropping the ball at the foul line
- Dutch 200- A 200 game scored by alternating
strikes and spares
- Fence posts- The 7-10 split
- Field goal- A ball rolled between two pins of a
wide split
- Fill- Pins knocked down following a spare
- Fit split- Any split when it's possible for a
ball to hit both pins
- Foul- Touching or going beyond the foul line at
delevery
- Foul line- The marking that determines the
beginning of the lane
- Foundation- A strike in the ninth frame
- Foundation, early- A strike in the eighth frame
- Frame- One of the 10 divisions of a game
- Frozen rope- A ball folled with excessive speed
almost straight into the pocket
- Goalposts- The 7-10 pin split
- Graveyards- Low-scoring lanes
- Gutter- Channel
- Gutter ball- A ball that goes into the channel
- Hang a corner pin- Leaving a corner pin standing
- Headpin- The 1 pin
- Hole- The 1-3 pocket (1-2 for left-handed
bowler)
- Hook- A ball that breaks toward the head pin
into the 1-3 or 1-2 pocket
- House ball- A bowling ball provided by the
bowling center
- Kingpin- The 5 pin in the center of the pin rack
- Kitty- Money collected for misses
- Lane- Playing surface
- Late 10- When the 1- pin hisitates, then falls
- Leadoff man- The first man in a team lineup
- Lily- The 5-7-10 split
- Line- The path a bowling ball takes
- Lofting- Pitching the ball well out on the lane
- Maples- Pins
- Mark- A strike or spare
- Match play- A tournament in which bowlers are
pitted individually against each other
- Mother-in-law- The 7 pin
- Open- A frame that doesn't produce a strike or
spare
- Over- In professional bowling, a 200 average is
used as "par"
- Pie alley- A lane that is easy to score on
- Pin action- The motion of struck pins that in
turn knock over others
- Pin deck- The area at the end of the lane on
which the pins are positioned
- Pit- The space a the end of the lane where balls
and pins are caught
- Pitch- The angle at which holes are drilled into
bowling balls
- Pocket- The 1-3 (1-2 for left-handed bowler)
- Powerhouse- A hard, strong strike ball driving
all the pins into the pit
- Railroad- A wide-open split
- Return- The track on which balls roll from the
pit to the ball rack
- Ringing 10 pin- 10 pin left standing after a
powerhouse
- Runway-The area behind the foul line
- Sandbagger-One who bowls poorly on purpose
- Sleeper- A pin hidden behind another pin
- Snake eyes- The 7-10 split
- Soft alley- A lane on which strikes come easy
- Spare- Knocking all pins down with two balls
- Spare leave- Pins standing after the first ball
is rolled
- Splasher- A strike where the pins go down
quickly
- Steal- Getting more pins than you deserve on a
strike hit
- Strike- Getting all 10 pins down on the first
ball
- Strike out- Finishing the game with strikes
- String- A number of continuous strikes
- Swishing 7 pin- 7 pin left standing as other
pins swish by it
- Triple- Three strikes in a row
- Under- Below "par" (score of 200)
- Venting- Drilling an extra hole to relieve
suction in the thumbhole of a ball
- Washout- The 1-2-10 or 1-2-4-10 leave
- Wire it- Throwing three strikes in the 10th
frame
- Zero in- Finding a consistent strike line on a
lane
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