Chapter 22 notes -- Game
Skills
Game Skills:
- Contribute to growth and development
- Children experience success and accomplishment
- Laboratory where children apply physical skills in game
setting
- Develop large-muscle groups
- Apply strategy and rules
- Games can be modified to match your program
Games allow students an opportunity to display appropriate
interactive skills:
- Leading
- Following
- Making decisions
Cooperative skills necessary for reaching common goals:
- Following directions
- Accepting individual differences
Evaluating games
- Examine worth of games by determining:
- Physical skills required
- Number of participants
- Complexity of rules
- Amount of strategy involved
- Children must have learned requisite skills
- Cooperation is necessary
- Move from partner, to small group, to team games
Creating or modifying games that can prompt youngsters to
think:
- Change the distance to be run
- Change the means of locomotion
- Play game with one or more partners
- Change method of tagging
- Vary goals or restricted areas
- Vary the boundaries of the game
- Change game formations
- Change scoring requirements
- Increase number of players
- Change rules or penalties of the game
Cooperation and Competition
- If participants refuse to follow the rules, games are
impossible.
- Cooperation involves two or more children working to gather
to achieve a common goal.
- Competition involves opponents working against each other.
- Cooperation precedes competition and is more difficult for
youngsters to learn.
- In game activity, the emphasis should be placed on
cooperation.
- Emphasizing cooperation requires the teacher to:
- Develop a spirit of working together
- Achieve a balance between offense and defense in games
- Form equal teams
- Rotate students regularly on teams
Safety
- Primary consideration in game situations is safety.
- Check play area fro dangerous objects and hazards.
- Any apparatus can become dangerous when a game is under
way.
- Children should learn to stop play on a specific signal.
Teaching games effectively:
- Put children in formation prior to presenting a new game
- Use trial period (no scoring) during first stages of
learning a new game
- Don not use games that isolate one child
- Develop a rotation plan to allow all children equal turns
- Plan before attempting a new game
- Avoid using out of bounds rule with low-organized and sport
lead-up games
- Change the makeup of the teams often and play relatively
short games
- Use a system to identify teams (armbands, belts, jerseys)
- Use games to teach social skills
- Convey that learning to perform skills correctly is more important than
game outcome
- Use the "rule of three" as a way of simplifying
rules
Selection of Games:
- Analyze the skills children must practice before playing.
- Games are sorted by difficulty level in the categories
below.
Developmental Level I
- Games in this level do not require competency in sport
skills.
- Examples of specific activities for this level are listed
and explained on pages 541-554.
- Appropriate games for this level include:
- Individual games
- Creative play
- Tag games
- Low-organized games
Developmental Level II
- Games in this level require specialized sports skills.
- Examples of specific activities for this level are listed
and explained on pages 554-564.
- Appropriate games for this level (and level III) include:
- Sport lead-up games
- Low-organized games
Developmental III
- Games in this level become more complex and organized.
- Examples of specific activities for this level are listed
and explained on pages 564-571.
Miscellaneous Playground Games
- Games children enjoy but are useful only for small groups.
- Examples of specific activities in this category are listed
and explained on pages 571-575.
Take
Quiz
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